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Aster Shooter

Original project by Animuz, a mobile game called "Aster Shooter".

I worked on asset modeling, sprites, look development, scene assembly, lighting, rendering, compositing, VFX, art direction studies, and splash screens.

splash screen

I was responsible for lookdev, scene assembly, lighting, rendering, compositing, VFX

splash screen

I was responsible for lookdev, scene assembly, lighting, rendering, compositing, VFX

hangar level - art direction study

I was responsible for modeling assets, lookdev, scene assembly, lighting, rendering, compositing, VFX

hangar level - art direction study

I was responsible for modeling assets, lookdev, scene assembly, lighting, rendering, compositing, VFX

lobby level - art direction study

I was responsible for modeling assets, lookdev, scene assembly, lighting, rendering, compositing, VFX

lobby level - art direction study

I was responsible for modeling assets, lookdev, scene assembly, lighting, rendering, compositing, VFX

lab level - art direction study

I was responsible for modeling assets, lookdev, scene assembly, lighting, rendering, compositing, VFX

lab level - art direction study

I was responsible for modeling assets, lookdev, scene assembly, lighting, rendering, compositing, VFX

sprites

I was responsible for lookdev, scene assembly, lighting, rendering, compositing, VFX

sprites

I was responsible for lookdev, scene assembly, lighting, rendering, compositing, VFX